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This process can be used to make very complicated set extensions by using a combination of several different parts of images.

Techniques covered:

  1. Add background environment.
  2. Add and match Camera to background image.
  3. Create and add materials.
  4. Model geometry.
  5. UV Map geometry and tweak the Frontal UV Projection
  6. Animate Camera with keyframing.
  7. Add null and and auto focus camera to null.
  8. Render out an image sequence.

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